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D2D1_MAP_OPTIONS_DISCARD is only valid with a bitmap created from a dynamic texture.
Possible Causes
Direct2D may output this message if an application calls ID2D1Bitmap1::Map with the D2D1_MAP_OPTIONS_DISCARD attribute, but underlying Direct3D resource for the bitmap is not attributed with D3D11_USAGE_DYNAMIC.
Possible Fixes
If an application requires access to a bitmap using ID2D1Bitmap1::Map, ensure the underlying Direct3D resource has the D3D11_USAGE_DYNAMIC attribute.